PULSE

03 The Core Gameplay Loop

Move. Earn.
Build forward.

Every PULSE session feeds the next one. Movement creates resources; resources create choices; choices shape progression.

The heart of PULSE

A loop built around real movement

Your shoe does not progress by waiting. It progresses because you move, earn and decide what comes next.

The loop is simple to understand, but every layer adds new decisions: which shoe to use, which earning mode to choose, where to invest and when to preserve or consume a resource.

Five repeating actions

The PULSE loop

Each completed run returns the player to the same question: use what you earned now, or prepare for a stronger run later?

01
Prepare

Choose your shoe

Select the type, attributes, equipment and earning mode that fit the session.

02
Move

Spend Energy

Walk, jog or run outdoors. One Energy powers five minutes of play.

03
Earn

Complete the run

PACE or a Fortune score is calculated minute by minute and awarded at the end.

04
Invest

Make a choice

Level, repair, equip, heal, train or save resources for the Forge.

05
Progress

Return stronger

Higher attributes, better preparation and deeper systems reshape the next run.

How a run advances

Every minute matters

A run advances in one-minute ticks. Each completed minute consumes 0.2 Energy, reads the player’s average speed and calculates that minute’s contribution.

The result accumulates during the run, but nothing is credited early. Stopping the run closes it permanently and settles every outcome once.

One complete minute0.2 Energy
01Average movement speed is measured.
02The shoe’s performance is calculated.
03Energy is consumed and the run result accumulates.
04Only Energy-backed movement counts toward progression.
Rewards are credited once, when the run is stopped and finalized.

One run, one purpose

Choose what the run produces

The earning mode is selected before the run and locked at the start. A run never produces both outputs.

Cadence mode

Earn PACE

PACE fuels progression throughout the game. Speed, shoe performance and condition shape the result.

Available from the beginning
PULSE running shoe
Fortune mode

Earn a Sport Bag

The run creates a Fortune score. If the score reaches a threshold, it determines the level of the Sport Bag.

Unlocked in Expert
PULSE Sport Bag
One mode · one output

What gives the loop depth

Earning is not the finish line

Resources return to the game through progression. The player constantly balances immediate performance against long-term development.

There is no single correct route. A player may strengthen one main shoe, prepare a future Forge, build Fortune, or preserve flexibility for the next World.

01

Level

Gain attribute points and raise the daily PACE cap.

02

Maintain

Repair durability or heal an injured shoe.

03

Equip

Use items and pods to shape performance.

04

Forge

Prepare two compatible shoes to create a new shoebox.

Standard

Your shoe wears down

Durability decreases while running. Lower durability reduces PACE earnings and must be repaired.

Expert

Your Energy changes

Durability stops decreasing, but the gauge no longer fills by itself. The player creates fuel by recycling shoes; the daily spend limit still refills on the same four slots.

Quick reference

Follow every decision deeper

This chapter explains the loop. The linked chapters contain the exact rules and decision-making data for each system.