PULSE

02 Start Your Journey

One beginning.
Your path.

Every player starts with a clear choice: enter through Free-to-Play, or begin with a shoe of your own.

Choose once

Two paths into the same game

PULSE offers a genuine free entry and a direct route for players who want to begin with their own shoe.

Your path is selected during onboarding and cannot be changed later. Both routes lead into the same progression systems, but they begin with different rules and responsibilities.

01
PULSE Free-to-Play sandal

Free-to-Play

Begin with a sandal

Choose a Walker, Jogger or Runner sandal and start moving without making a purchase.

  • RarityCommon
  • Level0
  • Base attributes5 / 5 / 5 / 5
  • StatusLoaned until released
02
PULSE Starter Pack

Your own shoe

Enter through the Store or Marketplace

This route begins with an empty inventory. Choose how you want to acquire your first playable shoe.

Pulse StoreStarter Pack
Player MarketplaceIndividual shoe
◇The selected entry path is permanent.

First steps

From onboarding to your first run

PULSE introduces only what matters at the moment it becomes useful. The Coach guides the player through each first action.

01

Create your identity

Choose your name and player profile.

02

Select your path

Free-to-Play or your own shoe.

03

Prepare your shoe

Select a sandal, open a pack or visit the Marketplace.

04

Start moving

Use Energy and begin building progress.

The Free-to-Play rule

Earn the right to release your sandal

The sandal is loaned, not gifted.

While the player owns no regular shoe, the PACE balance is capped at 400—the exact amount required to release the sandal.

Once released, the sandal becomes a regular shoe. Until then, it cannot be sold, burned or used in the Forge.

ImportantBuying another shoe does not automatically release the sandal. Only the 400 PACE release does.
Release target400 PACE

The balance cap and the release price are identical by design.

The Starter Pack

Three Common shoeboxes. One first collection.

The pack can be purchased once per account. It contains three closed Common shoeboxes: one numbered Genesis of the chosen type and two additional type draws.

The foot composition always includes at least one left and one right shoe, preserving a future path to the Forge.

Sale unlock100 Energy

Shoes from the Starter Pack become sellable after the account has spent 100 additional Energy in completed runs.