A different objective
Run for a result, not for PACE
Fortune is unlocked in Expert. It is selected before the run and remains locked until the run ends.
A Fortune run produces no PACE. Instead, every valid minute builds PULSE Charge. The final amount determines whether a Sport Bag is earned and which level it reaches.
One run · one output
Choose before moving
Cadence and Fortune use the same Energy, but pursue different rewards. A run can never produce both.
The real limit
No Fortune cap. Only Energy.
PULSE Charge keeps accumulating for as long as the player has Energy and the movement is eligible.
Every counted minute spends 0.2 Energy and contributes to the run.
The run may continue, but no additional PULSE Charge or game distance is recorded.
Fortune does not produce PACE, so the PACE cap never stops its score.
Live during the run
Know what comes next
The control screen shows current PULSE Charge, available daily Energy and the next Sport Bag threshold in real time. The “Daily Cap” indicator refers to Energy — it is not a cap on Fortune score.

Every minute is measured
Energy spent is not always Charge earned
Each counted minute spends the full 0.2 Energy. Movement inside the Shoe's speed range converts all of it into charge Energy. Outside that range, the same Energy is spent but only part of it contributes to the score.

Fortune total combines the Shoe's base attribute, allocated points and equipped Fortune Pods.
How the result is built
PULSE Charge
The square root keeps attribute growth valuable without allowing raw points to overwhelm Energy and movement. Energy remains linear: twice the eligible Energy creates twice the base score.
All bonuses and penalties are combined once at the end of the run. Shoe type, the Expert earning coefficient and durability do not multiply the Fortune score.
A practical example
The same Energy can lead to a different Bag
A Shoe with 400 total Fortune spends 4 Energy during a twenty-minute run. Only its average movement quality changes.
Deterministic rewards
The score sets the Bag level
There is no random roll for the level. The highest threshold reached is the level earned.
Lv138
Lv3233
Lv51,212
Lv83,240
Lv107,500A free Sport Bag slot is required before starting a Fortune run. Expert players have four slots, and at least one must be available to receive the Bag earned at the finish.
What the player controls
A higher Bag begins before the run
Allocate points and train Fortune Pods.
Prepare for weather, injury, wear and bad events.
Convert more of every Energy point into Charge.
Longer eligible runs create proportionally more score.