PULSE

14 Pods

Build the attribute.
Charge the potential.

Four Pod types strengthen Shoe attributes. A fifth—the Bonus Pod—boosts the final result of every run.

Performance you can develop

One Pod. One identity.

Every Pod is a unique item with its own type, level, charge, upgrade history and production value.

Pods never merge together. Each one is trained individually. Attribute Pods enter matching Shoe sockets; the Bonus Pod uses the account's dedicated Bonus Slot.

Four attribute channels

Match the Pod to the socket

The type is permanent. Cadence and Fortune are active; Merit and Challenge can already be prepared for their future game modes.

Cadence Level 3 PodActive

Cadence

Strengthens the Cadence attribute and supports PACE performance.

Fortune Level 3 PodActive

Fortune

Strengthens Fortune and contributes to Sport Bag scoring.

Merit Level 3 PodFuture channel

Merit

Train it now. In the Merit World, every point may open the door to something bigger.

Challenge Level 3 PodFuture channel

Challenge

Can be developed in advance for future competitive play.

Type must match.A Fortune Pod enters only a Fortune socket; a mismatched insertion is refused.
A Pod inserted into a matching PULSE Shoe socket
Built into the Shoe.Each attribute Pod locks into its matching socket.

The fifth Pod type

One Bonus Slot. Every run.

An experimental Pod developed by the Pulse Performance Lab.

Originally, Pulse engineers were working on a simple recovery Pod. But after extensive field testing, they developed something far more advanced: a module capable of capturing the energy generated during physical activity, stabilizing it, and intelligently redistributing it throughout the entire Shoe.

The result: a universal system compatible with every training style and every game mode.

The Bonus Pod never enters a Shoe socket. It lives in the account's dedicated Bonus Slot and increases the final result of Cadence and Fortune runs, in Standard and Expert.

Bonus Level 3 Pod
Bonus Pod · Level 3

What makes it special

One module. The whole Shoe.

  • It doesn’t boost just one attribute.
  • It optimizes the entire Shoe.
  • It is rarer than standard Pods.
  • It can be upgraded like a premium performance component.
Dedicated positionNo Shoe socket

Only one Bonus Pod can be active on the account.

Universal effectCadence + Fortune

The percentage applies to every Shoe and can carry the final result beyond the PACE cap.

Locked at STARTLevel + charge

The bonus used for the run is fixed when that run begins.

Maximum level+16%

Level 9 is the permanent ceiling and has no further charge step.

Bonus Pod level123456789
Level bonus0%1%2%3%5%7%10%13%16%
At full gauge0.5%1.5%2.5%4%6%8.5%11.5%14.5%16%
Trained like every other Pod.It uses Bonus Watts with the same gauges, PACE costs, upgrade chances, PRIME requirements and pity system shown below. Removing it preserves its exact level, charge, pity and production value, then starts a 48-hour cooldown before it can be installed again.

Typed training resources

Watts fill the next level

Watts come from rewards such as Sport Bags and the Daily Locker. Each type has its own Watts: they cannot be converted or exchanged between attributes.

Deposit as much or as little as you want. PACE is charged in exact proportion to the part of the gauge filled, so splitting a deposit never changes its total cost.

Cadence WattsCadence Watts
Fortune WattsFortune Watts
Bonus WattsBonus Watts
Matching Watts+Proportional PACE→Full calibrated gauge→Upgrade attempt

Every Watt already matters

Charge provides a live benefit

An installed Pod does not need to level up before its training becomes useful.

Empty gaugeCurrent level contribution

The Pod provides its permanent level value.

ChargingLinear temporary gain

Each Watt adds part of the path toward the next level.

Full gaugeHalf the next-level jump

Useful while waiting, but upgrading is always twice as valuable.

Level 9Maximum reached

No further Watts can be deposited because no higher level exists.

The eight training steps

From Level 1 to Level 9

The gauge, full-charge PACE price and first-attempt chance belong to the level being left.

StepGaugePACEFirst attemptPRIME
1 → 215 W2090%—
2 → 360 W6080%—
3 → 4400 W20070%—
4 → 54,000 W14,80060%Required
5 → 611,000 W17,50050%Required
6 → 746,000 W26,50040%Required
7 → 868,500 W28,00035%Required
8 → 990,000 W32,50030%Required
The exact PRIME grid is not published.The player always sees the price of the attempt they are about to make before confirming it.

Failure has a limit

The fourth attempt always succeeds

A failed attempt never destroys the Pod. Its level remains unchanged, its gauge falls to 90%, and the next attempt becomes more likely.

Step1st2nd3rd4th
1 → 290%93%97%100%
2 → 380%87%93%100%
3 → 470%80%90%100%
4 → 560%73%87%100%
5 → 650%67%83%100%
6 → 740%60%80%100%
7 → 835%57%78%100%
8 → 930%53%77%100%

What a level contributes

Level, base and socket all matter

The fixed value and the percentage of the shoe’s original attribute are added together, then multiplied by socket quality.

Level123456789
Fixed41031931874629241,8494,578
Base share3%12%49%169%613%1,778%5,244%14,933%40,711%
Common×1.00
Uncommon×1.10
Rare×1.20
Mythic×1.30
Legendary×1.50
Strong original attributes amplify the result.Within its rarity range, a shoe’s base attribute can add between 0% and 25% to every matching Pod contribution, including live charge.

A Pod carries its history

Production value — V

At birth, a Pod receives the nominal production value of its level. From then on, every PACE deposited into its gauge—including refills after failures—increases its personal V.

PRIME never enters V, and V never decreases. Two Level 8 Pods may therefore have different production values because their training histories differ.

IncludedInitial nominal PACE
AddedEvery PACE gauge deposit
ExcludedPRIME attempt fees
At saleV travels with the Pod
Birth level123456789
Nominal PACE10309029015,09032,59059,09087,090119,590

Install, remove, trade

The complete instance always travels

Its level, gauge, failed-attempt count and V are never reset.

01

Insert instantly

A matching available socket accepts the Pod without delay.

02

Use its effect

Its level and live charge contribute while it remains installed.

03

Remove

The exact Pod returns to inventory and enters a 48-hour cooldown.

04

Move or sell later

During cooldown it cannot be installed elsewhere or listed for sale.

PULSE Pod marketplace showing levels, charge and calibrated state
Pod listings in the PULSE Market

Transparent before purchase

Buy the history, not only the level

Marketplace listings expose the information that shapes a Pod’s real value: type, level, current charge and training state.

The buyer receives the exact instance shown. Its gauge, pity progress and production value V continue unchanged after the sale.

TypeLevelChargeStatePityV